Obsidian’s Project Eternity (and other things we didn't cover)
As you read this, I’m probably sitting out on my porch anxiously waiting for my copy of Borderlands 2—much like this extremely chilled-out cat. Luckily for you, the Internet is a bottomless pit of distractions like our very own GeekBytes roundup. If you new around here, GeekBytes happens to be our end-of-day roundup of interesting stories from around the Web that we just never got to, but are worth more than just twittering about.
Obsidian’s already proven itself to be a hardcore RPG making machine with games like Fallout: New Vegas and Alpha Protocol. For the studio’s next project after South Park: The Stick of Truth, Obsidian wants to make to an old-school isometric dungeon crawler with party-based strategy RPG combat like its older Icewind Dale and Baldur’s Gate titles. Sound ambitious? It sure is, and rather than going though a long approval process with game publishers, Obsidian is going straight to you though Kickstarter to help make their new Project Eternity a reality.
Airbus, the commercial airplane maker, has a vision that in the next three decades planes will be autonomous and fly in formations like geese. The idea is that the same V-formations that reduce drag for an entire flying flock of birds will help airplanes save fuel. I’m pretty skeptical about this whole idea because (1) people tend to freak out when commercial planes are flying wing to wing and (2) air travel probably will be less efficient if all the planes take off at the same time to fly together. But hey it’s a possible vision of the future. [via ExtremeTech]
Check it out: This ray cannon-looking thing is actually a Cold War-era infrared camera. The camera supposedly is equipped with a 100-inch infrared lens that's designed to capture reconnaissance photographs of enemy bases up to roughly 26 miles away. By today’s 35mm camera standards, the camera would have had the reach of a 760mm lens. [via Petapixel]